Sunday, May 6, 2012

THE FINAL SUBMISSION: 36 TEXTURES

36 Texture (Dark to light)
    
 

In the models, I used 3 three textures:

1:


I used these series of texture on the model. The texture is from dark to light, which make the model more flexible, and the black dot decreasing just like the waterfall on the background. (see the cryengine model)

2:


These series of texture is used on a verticle model.  The light to dark texture emphazies the height of the verticle platforms. This model is more closed to the waterfall, the pattern just like the spray from the waterfall.

3:

 

The linear pattern is continous and make this block more long.

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